Home Minecraft is getting a native PS5 version, which players can test right now

Minecraft is getting a native PS5 version, which players can test right now

Minecraft is going native on the PlayStation 5. Microsoft-owned Mojang announced on Thursday that PS5 owners will soon be getting a version to call their own, instead of playing the PS4 version through the console’s backward compatibility with that platform.

What does this mean? Generally speaking, native versions perform better than backward-compatible or emulated versions because they’re made for the hardware itself. “By developing a native version of Minecraft for PS5, we’ll be able to make the game run more effectively on the PS5’s hardware,” Mojang said in the post announcing the new version.

Bigger picture it means Mojang — again, a Microsoft-owned company — is genuinely platform agnostic when it comes to serving and maintaining the 13-year-old standard bearer of sandbox survival-types. Wherever gamers want to play Minecraft, they’ll put it there in the best possible shape.

For now, this is a “preview” version of Minecraft. That means PS5 owners of the (again, PS4) game can find the build by navigating to the settings menu and then choosing “preview.” Mojang noted that the preview includes the new Tricky Trials update. They’re previewing the PS5-native Minecraft before releasing it because they want to get feedback, particularly bug reports and other problems, from real-life users playing the game as they normally do.

Because it’s a preview version, multiplayer is limited to players on the same platform, in this case PS4 and PS5. The preview version of Minecraft for PlayStation 5 will not have access to the Minecraft Store, either. This FAQ on the official Minecraft page will answer other questions.

About ReadWrite’s Editorial Process

The ReadWrite Editorial policy involves closely monitoring the gambling and blockchain industries for major developments, new product and brand launches, game releases and other newsworthy events. Editors assign relevant stories to in-house staff writers with expertise in each particular topic area. Before publication, articles go through a rigorous round of editing for accuracy, clarity, and to ensure adherence to ReadWrite's style guidelines.

Owen Good
Gaming Editor (US)

Owen Good is a 15-year veteran of video games writing, also covering pop culture and entertainment subjects for the likes of Kotaku and Polygon. He is a Gaming Editor for ReadWrite working from his home in North Carolina, the United States, joining this publication in April, 2024. Good is a 1995 graduate of North Carolina State University and a 2000 graduate of The Graduate School of Journalism, Columbia University, in New York. A second-generation newspaperman, Good's career before covering video games included daily newspaper stints in North Carolina; in upstate New York; in Washington, D.C., with the Associated Press; and…

Get the biggest iGaming headlines of the day delivered to your inbox

    By signing up, you agree to our Terms and Privacy Policy. Unsubscribe anytime.

    Gambling News

    Explore the latest in online gambling with our curated updates. We cut through the noise to deliver concise, relevant insights, keeping you informed about the ever-changing world of iGaming and its most important trends.

    In-Depth Strategy Guides

    Elevate your game with tailored strategies for sports betting, table games, slots, and poker. Learn how to maximize bonuses, refine your tactics, and boost your chances to beat the house.

    Unbiased Expert Reviews

    Honest and transparent reviews of sportsbooks, casinos and poker rooms crafted through industry expertise and in-depth analysis. Delve into intricacies, get the best bonus deals, and stay ahead with our trustworthy guides.