Home Diablo IV Season 4 – everything we know so far

Diablo IV Season 4 – everything we know so far

Diablo IV players have good reason to be getting concerned about the game’s seasons. Of the three we have to date only Season Two was anything close to fun. We had high hopes for Season 3 – Season of the Construct but sadly it was not to be.

There is a limit Blizzard has before people start drifting away, and with Diablo IV coming to Game Pass at the end of March, just before we get Season 4, the fourth installment could be vital, for both keeping existing players and capturing a whole host of new ones from Game Pass.

But what do we know about it so far? Anything? It’s not that far away even though Season of the Construct hasn’t been underway for that long, relatively speaking.

When is Diablo IV Season IV?

The usual way these things pans out is that on the day one season ends, the next one begins. We already know the end date for Season of the Construct is the 16th of April. That is highly unlikely to change. While we don’t know the date for the start of Season 4 as it hasn’t yet been confirmed by Blizzard, we can take the most educated of guesses that it will begin on the same day. 16th April – short of any as yet unannounced delays.

We did have a slight delay of just under a fortnight between seasons one and two, but things got back to normal with the arrival of Season 3, even though people thought that might too be delayed.

Work will have been underway on Season 4 for a long time, so hopefully, Blizzard will be able to appease the player base this time around.

About ReadWrite’s Editorial Process

The ReadWrite Editorial policy involves closely monitoring the tech industry for major developments, new product launches, AI breakthroughs, video game releases and other newsworthy events. Editors assign relevant stories to staff writers or freelance contributors with expertise in each particular topic area. Before publication, articles go through a rigorous round of editing for accuracy, clarity, and to ensure adherence to ReadWrite's style guidelines.

Paul McNally
Gaming Editor

Paul McNally has been around consoles and computers since his parents bought him a Mattel Intellivision in 1980. He has been a prominent games journalist since the 1990s, spending over a decade as editor of popular print-based video games and computer magazines, including a market-leading PlayStation title published by IDG Media. Having spent time as Head of Communications at a professional sports club and working for high-profile charities such as the National Literacy Trust, he returned as Managing Editor in charge of large US-based technology websites in 2020. Paul has written high-end gaming content for GamePro, Official Australian PlayStation Magazine,…

Get the biggest tech headlines of the day delivered to your inbox

    By signing up, you agree to our Terms and Privacy Policy. Unsubscribe anytime.

    Tech News

    Explore the latest in tech with our Tech News. We cut through the noise for concise, relevant updates, keeping you informed about the rapidly evolving tech landscape with curated content that separates signal from noise.

    In-Depth Tech Stories

    Explore tech impact in In-Depth Stories. Narrative data journalism offers comprehensive analyses, revealing stories behind data. Understand industry trends for a deeper perspective on tech's intricate relationships with society.

    Expert Reviews

    Empower decisions with Expert Reviews, merging industry expertise and insightful analysis. Delve into tech intricacies, get the best deals, and stay ahead with our trustworthy guide to navigating the ever-changing tech market.