Home How to Fast Travel in Dragon’s Dogma 2 – you have two (free!) options

How to Fast Travel in Dragon’s Dogma 2 – you have two (free!) options


  • Dragon's Dogma 2 does not feature a traditional teleportation fast travel system, challenging yoiu to explore the game's vast open world at a more immersive pace.
  • Ferrystones and Port Crystals offer a limited form of fast travel, allowing players to traverse the map more quickly but at the cost of consumable resources.
  • Oxcarts provide an alternative for faster travel along roads, though they come with the risk of encounters with enemies

Many people find that one of the best things about huge open-world games such as Dragon’s Dogma 2 is the fact you can spend literally ages wandering around the map at your own pace. Other people on the other hand just want to get there, complete a task and move on. Quickly. However you choose to play DD2, at some point, you are going to want to get from A to B as quickly as possible.

Most games in this genre tend to have some form of fast travel system allowing you to teleport easily across the map while skipping all tube boring travel stuff in between – but what do we know about the fast travel system in Dragon’s Dogma 2 – does it even have one? Let’s find out how to get your freshly made character out and about.

Dragon’s Dogma 2 Fast Travel methods

Right from the off we should clear up that there is no teleportation mechanic in Dragon’s Dogma 2. At all. You will not be able to go up to a certain NPC or landmark and then find yourself on the other side of the map seconds later, whatever your Vocation.

There are ways to get around quicker though, so let’s investigate those opportunities. 

If you played the original game all those years ago (2012 was when we saw it first, or the PC iteration some four years later) you may remember Ferrystones. These magical pieces of currency that you can buy, or if lucky enough, stumble upon will allow you to zap across regions to PortCrystals. It’s not what we would call out-and-out fast travel because they are very much a consumable resource that you will not always be able to use, but it is the closest we are going to get here.

The other way of getting around at least a little quicker is to jump on board an Oxcart and use the road system. It’s quicker than walking but does open you up to potentially being attacked and raided while you are en route.

Part of Dragon’s Dogma definitely seems to be the travel though, so more than some other games, you may find that you just need to embrace it for once.

Update: The Dragon’s Dogma player base is up in arms at the last minute, the unannounced introduction of several egregious microtransactions. One of which is the ability to purchase PortCrystals for yourself with extra, real money on top of what you have paid for the game already. This means for $2.99you can buy the ability to fast travel more. You don’t need us to tell you that is ridiculous.

The description of this new item on Steam reads:
“Obtain a Portcrystal, which can be set at a destination of your choice. Use a Ferrystone to instantly transport your party to the Portcrystal’s location.

Note: This item cannot be gifted to other online players.
After purchase, the content will appear in your in-game storage after staying at an inn. Speak to an innkeeper to view your storage.
This item is also obtainable in-game.
Ferrystone is obtainable in-game.
There is a limit to how many Portcrystals you can place in-game. You can set up to 10 Portcrystals including those that are obtainable in-game.”


About ReadWrite’s Editorial Process

The ReadWrite Editorial policy involves closely monitoring the tech industry for major developments, new product launches, AI breakthroughs, video game releases and other newsworthy events. Editors assign relevant stories to staff writers or freelance contributors with expertise in each particular topic area. Before publication, articles go through a rigorous round of editing for accuracy, clarity, and to ensure adherence to ReadWrite's style guidelines.

Paul McNally
Gaming Editor

Paul McNally has been around consoles and computers since his parents bought him a Mattel Intellivision in 1980. He has been a prominent games journalist since the 1990s, spending over a decade as editor of popular print-based video games and computer magazines, including a market-leading PlayStation title published by IDG Media. Having spent time as Head of Communications at a professional sports club and working for high-profile charities such as the National Literacy Trust, he returned as Managing Editor in charge of large US-based technology websites in 2020. Paul has written high-end gaming content for GamePro, Official Australian PlayStation Magazine,…

Get the biggest tech headlines of the day delivered to your inbox

    By signing up, you agree to our Terms and Privacy Policy. Unsubscribe anytime.

    Tech News

    Explore the latest in tech with our Tech News. We cut through the noise for concise, relevant updates, keeping you informed about the rapidly evolving tech landscape with curated content that separates signal from noise.

    In-Depth Tech Stories

    Explore tech impact in In-Depth Stories. Narrative data journalism offers comprehensive analyses, revealing stories behind data. Understand industry trends for a deeper perspective on tech's intricate relationships with society.

    Expert Reviews

    Empower decisions with Expert Reviews, merging industry expertise and insightful analysis. Delve into tech intricacies, get the best deals, and stay ahead with our trustworthy guide to navigating the ever-changing tech market.