Home Deep Rock Galactic Survivor gets a second update, and the monsters are fighting back big time

Deep Rock Galactic Survivor gets a second update, and the monsters are fighting back big time

Deep Rock Galactic: Survivor – the horde-shooter version of DRG, not the regular old FPS variety is getting a second large update today – Hoxxes Fight Back, and it seems like the bad guys are fed up with getting stomped by your collection of half-drunken dwarves.

We have been championing Survivor since it came out, it is a great game and almost the perfect game if you play on the move with a Steam Deck or Asus ROG Ally and involves you surviving wave after wave of attacking hordes, completing a few arbitrary tasks and getting to the extraction point without getting killed. Sounds simple enough, it’s not, but it is certainly moreish.

This second content update brings with is some new enemies and reworks the devilish difficult Dreadnaught boss battles at the end of each scenario.

A new variant of the Dreadnaught boss battle can also happen with you getting to fight the Dreadnaught Twins instead, which is basically two, albeit smaller Dreadnaughts. Thanks.

The regular Dreadnaught has some new funky moves as well including the Trembling Stomp and the Swarm Bladder.

The Huuli Hoarder is a new enemy to Survivor and is sort of like Diablo’s Loot Goblin in that when you kill it you get a sizeable loot drop.

There’s tons more added including balancing and bug fixes as well as tweaks to the weaponry we know and love. Here a few highlights but you can get your hands on the patch right now and head back down into the mines immediately.

Rock and Stone

Deep Rock Galactic: Survivor Update 2 patch highlights

General Improvements

  • Worked with the transparency of the stats system, highlighting different stat modifier groups with different colors
  • Added a stage and hazard level widget, so it is now visible at all times during a run
  • Added more tooltips
  • TH-0R Bug Taser got a rework and is now a lot cooler
  • Plasma projectiles works with the piercing stat
  • Worked on a bunch of explosion and ground zone VFX to reduce screen clutter and improve visibility of other gameplay elements
  • Added a retry button to the end screen if the mission failed
  • Equipped Overclocks can now be viewed on pause and weapon inspect screens

### Balance

  • We have fixed a long-standing issue where enemies that were under the effect of knockback would take double damage from most sources.
  • Rebalanced weapons with knockback to account for the knockback fix
  • Fire, Electrical and Acid weapon tag upgrades now apply extra stacks
  • LOK-1 locks on way faster, has knockback and improved fire rate, damage and reload speed
  • LMG Gun Platform now has a clip size of 20 and an internal reload speed of 0.5 sec
  • Decreased the corrosion spread effect radius from 2 to 1
  • OC Drone Mining Damage: Increased mining damage from 10 to 15
  • OC Lead Wrapped Ammo: Reduces fire rate and reload speed by 20%
  • OC The Favourite: Now modifies both reload speed and fire rate
  •  OC Cluster Grenade: Now also affects potency if the weapon applies status effects
  • OC Drone Mining Damage: Increased the amount of damage done from 10 to 15
  • Reduced the HP of regenerating vines in Hollow Bough significantly
  • Changed the way cold damage can freeze enemies. This results in a slight nerf for fast firing cold weapons, while retaining the awesome freezing power of high potency cold weapons
  • Rebalanced the number of Cryo status effects a weapons applies to make the new freeze status feel cool

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Paul McNally
Gaming Editor

Paul McNally has been around consoles and computers since his parents bought him a Mattel Intellivision in 1980. He has been a prominent games journalist since the 1990s, spending over a decade as editor of popular print-based video games and computer magazines, including a market-leading PlayStation title published by IDG Media. Having spent time as Head of Communications at a professional sports club and working for high-profile charities such as the National Literacy Trust, he returned as Managing Editor in charge of large US-based technology websites in 2020. Paul has written high-end gaming content for GamePro, Official Australian PlayStation Magazine,…

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