At today’s Unite Conference, game dev platform provider Unity Technologies announced it will be releasing the latest build of its Unity Platform and making a previous version available at the low, low price of free.
All platforms allow developers to create games for PCs, Macs, Nintendo Wiis, and iPhones. The free version, formerly known as Unity Indie, was previously priced at $199. Broke and/or stingy devs are welcomed to download the platform here. The pro version of Unity’s platform will continue to sell for around $1,500.
The Unity platform is used in games such as EA’s Tiger Woods PGA Tour Online, LEGO’s Tthe Quest for R2D2, and Cartoon Network’s FusionFall. Since the company’s release of an iPhone game dev platform earlier this year, more than 325 games have been built with the Unity engine. These games include Zombieville USA, one of the top 10 best-selling iPhone games.
In a statement released today, CEO David Helgason said, “With the explosive growth in new platforms and performance improvement in our Unity suite of products, we believe that there are no technical hurdles remaining for high quality interactive content everywhere.
“Now we are removing financial hurdles as well. Unity is mature enough and easy enough to use that it can be the entry point for those developers taking their first steps with the technology.”
With the 2.6 release of the platform, Unity provides full support for external versioning tools such as Subversion, Perforce, or any other version control system. Unity has also added Visual Studio integration and can automatically sync a VS project to source code so all scripts are in the solution and IntelliSense is configured.