Home Puget-Lakes Black Ops 6 error explained and how to fix

Puget-Lakes Black Ops 6 error explained and how to fix

Even though the likes of Warzone has been rife with errors in the past, Black Ops 6 has been a relatively smooth experience since launch.

However, there have been a few rare issues that have snuck in, with one of these being the Puget-Lakes error that has been cropping up for many after Season One released.

Here, we’ll take a look at what the Black Ops 6 Puget-Lakes error is as well as any possible fixes for it, so you can get back to grinding those camos.

What is the Puget-Lakes Black Ops 6 error and can it be fixed?

The Puget-Lakes error is something that has occurred in multiple Call of Duty games at this point so you may have experienced it in the past.

The issue usually occurs when a new game update has been pushed live, whether that’s a patch to correct any imbalances, or if additional content has been added.

So, if you’re being hit with the dreaded Puget-Lakes message, it is likely that your game simply hasn’t been updated to the latest version.

To combat this, you’ll likely need to completely quit out of Black Ops 6, whether you’re on PC, PlayStation, or Xbox, and request the game to be updated via the applicable store/launcher.

black ops 6 update

After everything has installed successfully, attempt to boot up Black Ops 6 again, and you should be good to go.

If you’re still getting hit with Puget-Lakes though, it might be a problem with the servers not recognizing that you’re on the right version.

The solution here is just having patience. Wait for around five minutes, maybe doing a restart of your system/game just in case, and everything should be successfully married up.

With everything solved, you should be able to get back to whichever mode you’re playing!

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Jacob Woodward
Gaming Journalist

Jacob has been a life-long gamer and tech enthusiast ever since the original Game Boy was placed in his hands at an early age. Due to his passion for the field, writing talent, and a keen eye for SEO, he transitioned from digital marketing into games journalism in 2019. Starting initially as a writer, he rose quickly, becoming not only an Editor but also Interim Managing Editor within the space of 2 years. He has worked with gaming media publications such as GGRecon, The Loadout, Retro Dodo, Insider Gaming, Gfinity, Stealth Optional, Retro Recall, and many more, making him an…

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