If you have ever accidentally hit that key below the escape key during a game and a large, scary text box has appeared, you have entered a game’s console mode – a command section where typing things in can make things happen – spawn enemies, remove enemies or even make you invincible.
Every game’s console is different of course, not all commands work for all games. Brighter Shores has a console accessed the same way, so let’s check out what we can get at shall we?
Brighter Shores console commands
As of the early access launch, it’s probably fair to say there is not much interest to players in Brighter Shores console. If more gets added we shall update this page but at the moment the majority of these commands are of more use to devs and playtesters than the general playing public. There are a few things you can poke around with such as showing the frame rate metrics. The most useful one we have found so far sounds harsh but it is the Quit command. If you play the game in full-screen mode there doesn’t appear to be a way to quit the game to desktop without either alt-tabbing out or switching it back to windowed mode and hitting the X button. It’s far quicker to bring up the console and type quit and back to your desktop you shall go.
Command | Description |
---|---|
build_string | prints the build string of this client |
clear | clears all the text in the console |
close | closes the console |
fake_lost_context | simulates losing the gpu context |
fake_out_of_driver_memory | simulates running out of driver memory |
fake_out_of_total_memory | simulates running out of total memory |
get | gets the value of a variable |
help | shows the available console commands and key presses |
quit | quits the client immediately |
resize | Tries to resize the window such that the frontbuffer is the specified dimensions |
set | sets the value of a variable |
Variables
Variable | Valid values | Default value |
---|---|---|
show-zones | true, false | false |
roster-servers | Any string | roster1.fenresearch.com |
show-heap-memory | true, false | false |
show-read-sync-profiling | true, false | false |
show-gpu-memory | true, false | false |
show-frame-profiling | true, false | false |
show-flute-debug | true, false | false |
vsync | true, false | true |
fence | true, false | true |
show-event-profiling | true, false | false |
show-speaker-compressor | true, false | false |
debug-portable-events | true, false | false |
fake-fluctuating-fps | true, false | false |
show-memory | true, false | false |
show-batch-profiling | true, false | false |
show-fps | true, false | false |
show-cache-profiling | true, false | false |
show-frame-time | true, false | false |
sound | true, false | true |
show-allocation-counts | true, false | false |
show-frame-metrics | true, false | false |
show-latency | true, false | false |
show-network-profiling | true, false | false |