In 2005, the average person never would have believed how social media platforms would completely transform the way humans interact. By 2010, that same person never would have dreamed that ride-sharing apps would overthrow the taxi industry within a few short years. Cue 2015, and that person — who had seen countless industries transformed by […]
Government organizations have historically not been early adopters of much hyped technology like virtual reality. Bureaucratic red tape, tight budgets, and a general resistance to change are just a few of the many reasons this has been the case. But surprisingly, as VR has gone more mainstream over the last 18 months, governmental divisions from […]
The Internet of Things (IoT) is growing like wildfire. Consumer education around this new basket of technologies is critical, since it basically describes a product category that can — and often does — include virtually every “thing” we interact with in our lives. Your car, refrigerator, door locks, and even your toilet seat are capable […]
Adoption of wearables in U.S. classrooms will supposedly grow at 46 percent annually till 2020, as more schools start to test virtual and augmented reality, fitness and location trackers. Research firm Technavio says that like iPads, wearables will become commonplace in the classroom, providing students with ways to enhance their learning and have a more […]
SAM Labs, a London-based startup, wants to educate everyone on the Internet of Things (IoT), by providing an easy-to-learn programming platform and tools to let people be creative. Currently, IoT is a buzzword for most people outside of the tech industry, but Joachim Horn believes that people of all ages can learn how to program […]
In a recent survey of more than 600 IT leaders from K-12 and higher-education organizations, almost half – 46 percent – reported that they believe Internet of Things (IoT) technology will transform the way students learn at their schools within the next two years. An Internet of Things Smart School is a concept describing a […]
In case you haven’t heard, there is a lot of hype right now about virtual and augmented reality. Three months into 2016, investors have already spent $1.1 billion to get a piece of the action. All this money, but no revenue and, in large part, no clear market. There are some good signs that 2016 […]
They keep the mind from wandering, it turns out.
Harvard degrees matter less in tech today.
Turns out, bootcamps really can boost incomes.
A Stanford course on growing a product idea to a big company.
How political candidates’ education plans could benefit Silicon Valley.
An open-source answer for the question of how we’ll get VR.
With a little help from Hour Of Code.
Think search, YouTube, and Chrome for the 12-and-under set.
A $1.3 billion project that was doomed from the start
Adjust your student holiday shopping lists accordingly.
Schools aren’t doing it.
It pays to be a student.
Take that, Peter Thiel.