Home Pokemon TCG Pocket bent packs: Do they really make a difference?

Pokemon TCG Pocket bent packs: Do they really make a difference?

Let’s face it, when you’re opening packs in Pokemon TCG Pocket you’re wanting as many rare cards as possible to make your collection really stand out from other Trainers.

While there are Rare Packs in the game, these only come about once in a blue moon so if there’s a method of guaranteed shinies you’d certainly want to know.

This is where bent packs come in in Pokemon TCG Pocket, with many suggesting that these are the key to hard-to-pull cards.

Here, we’ll take a look at these bent packs, giving you a definitive answer as to if they make a difference.

What are bent packs in Pokemon TCG Pocket?

When you’re looking to open a pack in Pokemon TCG Pocket, you’re thrown into a carousel of sorts where you can spin and inspect various packs to choose the one you want.

Some players with a keen eye have noticed that if you turn packs to their side, some have a bend in the top section, spawning a theory that because they are different, they have rare cards inside.

pokemon tcg pocket bent pack

Do Pokemon TCG Pocket bent packs have rares inside?

Despite a lot of claims suggesting that bent packs do in fact contain the rarer cards in the game, they do not and instead, offer the exact same chance as any of the other packs available.

The Offering Rates are fixed and no matter which pack you pick in the ‘carousel’ available to you, they all have the same chance percentages.

As to why these bent packs are included in the game, we believe that they’re simply a nod to physical packs where they get bent and creased in stores when put on display.

It’s a fun little easter egg showing that even though the game is a digital affair, these packs still get ‘damaged’ en route to you.

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Jacob Woodward
Gaming Journalist

Jacob has been a life-long gamer and tech enthusiast ever since the original Game Boy was placed in his hands at an early age. Due to his passion for the field, writing talent, and a keen eye for SEO, he transitioned from digital marketing into games journalism in 2019. Starting initially as a writer, he rose quickly, becoming not only an Editor but also Interim Managing Editor within the space of 2 years. He has worked with gaming media publications such as GGRecon, The Loadout, Retro Dodo, Insider Gaming, Gfinity, Stealth Optional, Retro Recall, and many more, making him an…

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