Home Monster Hunter Wilds pre-load: When can you install ahead of launch?

Monster Hunter Wilds pre-load: When can you install ahead of launch?

After the most recent Monster Hunter Wilds Betas, the hype is at an all time high for this next, more open-world entry in the franchise.

If you’re one of the many that are looking forward to getting stuck into yet more monster killing, knowing when you can pre-load is key to playing as soon as launch arrives.

Here, we’ll explain everything on the Monster Hunter Wilds pre-load so you can get the game installed and jump in when it’s available in your region.

Monster Hunter Wilds pre-load explained

Pre-loading is a great way to get prepped for the release date of games, allowing you to install most, or all of the title, removing the need to rush to download when everybody else is on launch.

Luckily, Capcom has included a pre-load for Monster Hunter Wilds, but there a specific time on when this goes live.

This differs depending on what platform you’re playing on too, just to make things extra confusing.

Here is when you can pre-load Monster Hunter Wilds for both console and PC:

  • PS5 – 48 hours prior to launch in each region
  • Xbox Series X|S – February 25, 9pm PT, globally
  • PC/Steam – February 25, 9pm PT, globally

As for what file size you’re looking at for the install, it’s a little up in the air since there have been no absolute confirmations.

However, if we were to go off the Steam listing, this states 75 GB of storage space is required, so plan for in and around this figure and you should be good to go.

Obviously, look to make as much space as possible as it’s likely that Wilds will only need more space as time goes on, with the first wave of new content already scheduled in for …

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Jacob Woodward
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Jacob has been a life-long gamer and tech enthusiast ever since the original Game Boy was placed in his hands at an early age. Due to his passion for the field, writing talent, and a keen eye for SEO, he transitioned from digital marketing into games journalism in 2019. Starting initially as a writer, he rose quickly, becoming not only an Editor but also Interim Managing Editor within the space of 2 years. He has worked with gaming media publications such as GGRecon, The Loadout, Retro Dodo, Insider Gaming, Gfinity, Stealth Optional, Retro Recall, and many more, making him an…