Home Developer: InMobi release their Tizen In App Ad SDK

Developer: InMobi release their Tizen In App Ad SDK

InMobi Tizen Ads

InMobi, a mobile advertising and discovery platform, have released their InMobi Tizen Ad SDK, which will allow developers to monetize their Tizen application with a wide range of advertising formats. You can utilise InMobi Tizen Ads for Tizen Web applications, native applications, and Unity games. The choice is yours if you want to use banner ads to full-screen interstitial ads using the InMobi network.

  • Tizen Web application: Tizen Web applications use the Tizen Web Framework to interact with the Web subsystems. The application is built using Web languages, such as HTML5, CSS, and JavaScript.
  • Tizen Native application: Tizen Native application uses EFL (Enlightenment Foundation Libraries) for the application UI. The application is developed using C and it can access advanced device-specific features.
  • Unity game on Tizen: To use Tizen Ads in your Unity game, you need the Unity SDK version 5.2.2 or above for privilege addition support. The game is developed using C#.

InMobi promises to provide consumers the ability to discover new products and services by providing contextual and personalized ad experiences on mobile devices.
The following ad sizes are supported:

  • Small banner: 320 X 50 pixels (InMobi slot #15)
  • Big banner: 300 X 250 pixels (InMobi slot #10)
  • Interstitial: 320 X 480 pixels (InMobi slot #14)

Adding the SDK to Your Project

In order to add the SDK to your app / game project you need to download the SDK file that contains the api references for native, unity, and web adlibraries, 3 sample apps, and Unityadlib.unitypackage.
After you have downloaded the SDK, for Tizen web apps you need to include the InMobi JavaScript file in the application. For native apps you would use the InMobi Tizen Ads extension SDK and for Unity games you would use the InMobi Tizen Ads asset (Unityadlib.unitypackage).
For further Information, please visit the InMobi Tizen Ad SDK Programing Guide page.

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