Home The highly anticipated, fan-made Fallout: London is here but you’ll need a specific version to play it

The highly anticipated, fan-made Fallout: London is here but you’ll need a specific version to play it

Ever since the Amazon Prime Fallout show began to air, gamers new and old have flocked back to the core of the series for more of that gory wasteland action we know and love.

However, if you’re someone who has been still playing the likes of Fallout 4, the modding community has been holding firm, creating some really impressive additions to the base game experience.

Fallout: London is probably at the top of the list when it comes to both depth and hype for release, and today marks the official launch.

If you’re unsure as to what Fallout: London actually is, basically it’s a huge, DLC-sized mod for Fallout 4 that takes you away from the US for the first time.

Not only has London been recreated with all the post-apocalyptic destruction, there’s a whole new storyline featuring brand new NPCs and factions voiced by some impressive talent.

The Team FOLON even managed to recruit former Speaker of the House John Bercrow to voice an AI robot, so you know that this thing is the real deal.

While you can simply go over to GOG.com and get it downloaded, you do have to be aware of some pre–requisites.

You will need to have Fallout 4: Game of the Year Edition installed but the mod does not work with the next-gen update that Bethesda pushed in April, so you’ll in fact have to downgrade your game to the pre-patched version (1.10.163.0).

Because of this, if you’re wanting to play via Epic, you’re going to have a hard time since downgrading simply isn’t possible on the platform.

If you do manage to get it installed though, you’re in for a real treat and something that’ll hopefully tide you over until some form of information comes out on Fallout 5.

Apart from that, you’ll have to make do with the new content added in Fallout 76 which has seen a huge resurgence, thanks again to the aforementioned show.

About ReadWrite’s Editorial Process

The ReadWrite Editorial policy involves closely monitoring the gambling and blockchain industries for major developments, new product and brand launches, game releases and other newsworthy events. Editors assign relevant stories to in-house staff writers with expertise in each particular topic area. Before publication, articles go through a rigorous round of editing for accuracy, clarity, and to ensure adherence to ReadWrite's style guidelines.

Jacob Woodward
Gaming Guides Editor

Jacob has been a life-long gamer and tech enthusiast ever since the original Game Boy was placed in his hands at an early age. Due to his passion for the field, writing talent, and a keen eye for SEO, he transitioned from digital marketing into games journalism in 2019. Starting initially as a writer, he rose quickly, becoming not only an Editor but also Interim Managing Editor within the space of 2 years. He has worked with gaming media publications such as GGRecon, The Loadout, Retro Dodo, Insider Gaming, Gfinity, Stealth Optional, Retro Recall, and many more, making him an…

Get the biggest iGaming headlines of the day delivered to your inbox

    By signing up, you agree to our Terms and Privacy Policy. Unsubscribe anytime.

    Gambling News

    Explore the latest in online gambling with our curated updates. We cut through the noise to deliver concise, relevant insights, keeping you informed about the ever-changing world of iGaming and its most important trends.

    In-Depth Strategy Guides

    Elevate your game with tailored strategies for sports betting, table games, slots, and poker. Learn how to maximize bonuses, refine your tactics, and boost your chances to beat the house.

    Unbiased Expert Reviews

    Honest and transparent reviews of sportsbooks, casinos and poker rooms crafted through industry expertise and in-depth analysis. Delve into intricacies, get the best bonus deals, and stay ahead with our trustworthy guides.