Home How to disable mouse acceleration in Marvel Rivals

How to disable mouse acceleration in Marvel Rivals

When you dive into any game you want to get your settings down to a tee, ensuring you’re able to play comfortably, and if it’s a multiplayer title, at your peak performance.

Mouse acceleration is certainly one of those tweaks that many like to change up depending on their preference and with Marvel Rivals, it might be a key component to making your aim that bit snappier.

Here, we’ll take a look at how to disable mouse acceleration in Marvel Rivals so you can test whether this works better for you.

Marvel Rivals mouse acceleration: How to turn it off

In Marvel Rivals, even though it isn’t explicitly stated, mouse acceleration is on by default.

This may be the reason why you’re not hitting those all-important shots or finding your enemies with your powerful abilities.

Strangely, there’s no actual in-game option to allow you to turn off mouse acceleration in Marvel Rivals so you need to get it done by other means.

mouse acceleration marvel rivals

First, you’ll have to find a specific Marvel Rivals file on your PC called GameUserSettings.

This is where you’ll be able to add a line of code to ensure mouse acceleration is no more.

A quick way of getting here is to copy and paste the following into the search bar of Windows Explorer – C:\Users”yourname”\appdata\local\marvel\saved\config\windows.

Obviously, replace the drive letter with the one your Marvel Rivals game is stored on and replace “yourname” with the name of your device.

In here should be that GameUserSettings and you should be able to open it using Notepad.

After the Notepad window pops up, got to the end of the file and insert the following:

[/Script/Engine.InputSettings] bEnableMouseSmoothing=False bViewAccelerationEnabled=False

Save and exit then reboot up Marvel Rivals and you should notice the difference with mouse acceleration now disabled.

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Jacob Woodward
Gaming Guides Editor

Jacob has been a life-long gamer and tech enthusiast ever since the original Game Boy was placed in his hands at an early age. Due to his passion for the field, writing talent, and a keen eye for SEO, he transitioned from digital marketing into games journalism in 2019. Starting initially as a writer, he rose quickly, becoming not only an Editor but also Interim Managing Editor within the space of 2 years. He has worked with gaming media publications such as GGRecon, The Loadout, Retro Dodo, Insider Gaming, Gfinity, Stealth Optional, Retro Recall, and many more, making him an…

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