Home AI is increasing job anxiety within the gaming industry

AI is increasing job anxiety within the gaming industry

The gaming industry is facing various obstacles, not least among them being the rise of AI.

It’s no secret that gaming is a stressful area to work in right now. Layoffs are frequent as even major companies are forced to make cuts and job security is a rarity for many.

With the rise of AI, those working in the gaming industry share a growing concern that, despite management at some companies maintaining that human creativity goes hand in hand with AI, their jobs will be made redundant by what AI tools can do.

“The people who are most excited about AI enabling creativity aren’t creatives,” Jess Hyland, video game artist and a member of the Independent Workers Union of Great Britain’s game workers branch told the BBC. Specifically, she sits on its artificial intelligence working group.

How AI is perceived within the gaming industry

Jess explained how many workers in the gaming industry suspect that company leaders and decision-makers see AI as a way to cut costs, leaving labor as their biggest expense. In particular, roles centered around concept art and other often entry-level jobs have been affected.

Those in charge of making AI tools maintain that they’re not designed to replace humans but, anecdotally at least, there do appear to be cases where humans are losing out to AI. However, the general agreement is that AI as it stands now is not capable of creating the same product as a human creative.

Nonetheless, Jess goes on to state that the bigger worry is that “jobs are going to change, but not in a good way”. Instead of being able to create their own content for games, artists are concerned that their work would end up fine-tuning AI work, rather than the opposite.

This is far from a new concern but it’s one that’s gaining momentum as AI continues to ramp up.

“The stuff that AI generates, you become the person whose job is fixing it,” said Jess. “It’s not why I got into making games.”

Featured image: Ideogram

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The ReadWrite Editorial policy involves closely monitoring the tech industry for major developments, new product launches, AI breakthroughs, video game releases and other newsworthy events. Editors assign relevant stories to staff writers or freelance contributors with expertise in each particular topic area. Before publication, articles go through a rigorous round of editing for accuracy, clarity, and to ensure adherence to ReadWrite's style guidelines.

Rachael Davies
Tech Journalist

Rachael Davies has spent six years reporting on tech and entertainment, writing for publications like the Evening Standard, Huffington Post, Dazed, and more. From niche topics like the latest gaming mods to consumer-faced guides on the latest tech, she puts her MA in Convergent Journalism to work, following avenues guided by a variety of interests. As well as writing, she also has experience in editing as the UK Editor of The Mary Sue , as well as speaking on the important of SEO in journalism at the Student Press Association National Conference. You can find her full portfolio over on…

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