Home So this guy 3D printed the entire Kingdom of Hyrule from the Legend of Zelda using only Bambu Lab printers – can’t wait for Nintendo to see this

So this guy 3D printed the entire Kingdom of Hyrule from the Legend of Zelda using only Bambu Lab printers – can’t wait for Nintendo to see this

This is next-level nerd and we love it. A YouTuber has created the entire Kingdom of Hyrule from A Link to the Past, with a touch of inspiration from the new The Legend of Zelda: The Echoes of Wisdom, using just modeling foam, Bambu lab 3D printers such as the A1 which we looked at a few months back, and a Meta Quest 3 headset. It literally does not get any more geek than this.

Using the Quest 3 to sculpt and then 3D printing the results on the Bambu Lab printers, Jazza set to work printing over 700 trees, made silicon molds to create cliff faces, and set to work building on his 2.4m by 2.4m reproduction of Hyrule’s map.

3D Printed Kingdom of Hyrule
The 3D Printed Kingdom of Hyrule in all its glory.

Having already built up the topography using foam, he then attached all the cliff faces and created the mountains by sculpting the foam with his modeler’s hot knife.

From then on it was a case of 3D printing for all the parts he needed which took over a month, including nearly three days solid just printing trees, painting the terrain, and then adding everything onto it in meticulous detail.

The crowning glory was a cute 3D-printed Princess Zelda to complete the mission.

This is obviously a next-level build that very few people would ever undertake, but Jazza has done other huge projects before such as Hogwarts and Pokemon maps.

With Nintendo currently on the warpath around anybody doing anything with Nintendo assets, it is to be hoped that they will leave this absolute modeling genius alone and allow him to keep working on crazy projects such as this one.

The only thing left that we would love to know is exactly how much filament was used in the project because there is a fair old bit of plastic on that table!

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Paul McNally
Gaming Editor

Paul McNally has been around consoles and computers since his parents bought him a Mattel Intellivision in 1980. He has been a prominent games journalist since the 1990s, spending over a decade as editor of popular print-based video games and computer magazines, including a market-leading PlayStation title published by IDG Media. Having spent time as Head of Communications at a professional sports club and working for high-profile charities such as the National Literacy Trust, he returned as Managing Editor in charge of large US-based technology websites in 2020. Paul has written high-end gaming content for GamePro, Official Australian PlayStation Magazine,…

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