Home Meta Quest 3S leak shows us what Meta’s more budget-friendly offering will look like when strapped to our face

Meta Quest 3S leak shows us what Meta’s more budget-friendly offering will look like when strapped to our face

With Meta Connect 2024 just around the corner, it is not like it is new news that we are going to get the first look, if not more, at Meta’s new wallet-friendly addition to its Quest lineup.

While we expect it to be cheaper, and probably bigger, a bit heavier with a lower-resolution display – all things designed to cut costs and also push you towards the Quest 3 if you can possibly afford it, the Quest 3S is rumored to be as powerful at least as it’s bigger sibling – it just won’t be as ‘good’.

Prominent Quest Leaker Lunayian has now got in ahead of Meta Connect 2024 with what they reckon is the final design for the new headset and posted the ‘final design’ on X.

The Quest 3S in many ways seems to be an upgrade of the Quest 2 rather than a downgrade of the Quest 3. It looks like we get two groups of three cams on the front for passthrough and MR and these are arranged in quite a cute triangular pattern on each side of the front plate. We also seem to be getting a new physical button underneath that we don’t have on the Quest 3 and the rumors are that this is to activate pass-through, removing the need for the side sensor that you double-tap on the Quest 3.

There’s no price being leaked. There is no sign of that, so we expect this to really take the place of the Meta Quest 2 on the shelves. With the Quest 1 consigned to the bin, it allows Meta to maintain an ecosystem that should be capable of running all of the library, albeit in different qualities – you can still watch movies on a 720p screen after all, it’s just not as good as watching them in 4k.

As ever, this is all a leak and we will need to wait until Zuck takes to the stage to show off his new toys at Meta Connect 2024.

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Paul McNally
Managing Editor

Paul McNally has been around consoles and computers since his parents bought him a Mattel Intellivision in 1980. He has been a prominent games journalist since the 1990s, spending over a decade as editor of popular print-based video games and computer magazines, including a market-leading PlayStation title published by IDG Media. Having spent time as Head of Communications at a professional sports club and working for high-profile charities such as the National Literacy Trust, he returned as Managing Editor in charge of large US-based technology websites in 2020. Paul has written high-end gaming content for GamePro, Official Australian PlayStation Magazine,…

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