Home Magicraft – Top 10 spells to make your run a little easier

Magicraft – Top 10 spells to make your run a little easier

The wonderful indie Roguelite Magicraft has been taking the Steam charts by storm since finally reaching version 1 after a spell in Early Access. Players have been flocking to its fun magical, spell-binding combos where you can create infinitely different walls of power to vanquish your enemies. But with so many spells to choose from and combine, it can be a bit overwhelming to get the perfect build. Here we look at 10 spells you should definitely consider keeping in your arsenal.

Top 10 Spells in Magicraft

In Magicraft, spell selection can define your gameplay experience, allowing for strategic combinations and unique approaches to combat. Here are 10 of the best spells available each offering distinct advantages for various playstyles.

Magicraft spells

Laser

Type: Projectile
Rarity: Common
Mana Cost: 2
Damage: 8
Cooldown: 0.1 seconds
Fire Interval: 0.05 seconds
Description: A straightforward beam attack that lets you hit enemies at a distance. Laser is highly adaptable and compatible with various upgrades, making it a reliable choice for many types of builds.

Black Hole

Type: Projectile
Rarity: Rare
Mana Cost: 27
Damage: 22
Cooldown: 0.4 seconds
Effect Radius: 2.3 meters
Description: This spell pulls enemies into a concentrated area while dealing damage over time. It’s especially effective for crowd control, setting you up to follow up with area attacks.

Arcane Nova

Type: Projectile
Rarity: Epic
Mana Cost: 15
Damage: 5
Description: Arcane Nova allows you to cast a nearby spell 20 times in quick succession at an increased mana cost. It’s a powerful option for those looking to amplify an already potent spell.

Shadow Serpent

Type: Projectile
Rarity: Normal
Mana Cost: 10
Damage: 15
Description: This spell conjures a snake that moves in a curving path, striking as it slithers along. Its unique movement allows it to hit multiple targets, making it a great choice for engaging groups.

Pillar of Light

Type: Summon
Rarity: Common
Mana Cost: 29
HP: 30
Summon Limit: 24
Description: Summons stationary pillars that intercept incoming projectiles, giving you defensive cover. They’re useful for controlling the battlefield and shielding against enemy attacks.

Magicraft spells

Enchanting Coin

Type: Projectile
Rarity: Unique
Mana Cost: 20
Damage: 50
Description: Converts a portion of your gold into spell power, dealing increased damage based on the amount used. This spell encourages balancing your resources for big, impactful attacks.

Rock ‘n’ Ball

Type: Projectile
Rarity: Common
Mana Cost: 14
Damage: 44
Crit Rate: 30%
Description: Rolls a massive boulder toward enemies, crushing them on impact. It’s not only powerful offensively but also absorbs enemy projectiles, doubling as a defensive tool. As you build it up it can be truly devastating.

Butterfly

Type: Projectile
Rarity: Normal
Mana Cost: 8
Damage: 10
Description: Releases a swarm of butterflies that pursue enemies, tracking them across the field. It’s effective against foes that try to evade your attacks.

Fierce Dragon Breath

Type: Continuous Casting
Rarity: Rare
Description: Channels a continuous stream of fire, ideal for burning enemies within close range or creating a fiery barrier against advancing foes.

Adava Keravda

Type: Indiscriminate Damage
Rarity: Epic
Mana Cost: 13
Damage: 52
Effect Radius: 0.8 meters
Description: Calls down lightning to strike a specific area with high damage, growing stronger as you defeat more enemies. This spell becomes increasingly devastating in long battles. Yup, it sounds a bit like a Harry Potter spell which is a bit weird but, roll with it, it is, as it is, as its rarity suggests, epic.

Building up and combining spells is the path to true devastation in Magicraft. Everybody will find their own favorites, but a mix of the above spells will set you well on your path to wizarding glory!

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Paul McNally
Gaming Editor

Paul McNally has been around consoles and computers since his parents bought him a Mattel Intellivision in 1980. He has been a prominent games journalist since the 1990s, spending over a decade as editor of popular print-based video games and computer magazines, including a market-leading PlayStation title published by IDG Media. Having spent time as Head of Communications at a professional sports club and working for high-profile charities such as the National Literacy Trust, he returned as Managing Editor in charge of large US-based technology websites in 2020. Paul has written high-end gaming content for GamePro, Official Australian PlayStation Magazine,…

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