Home Fortnite Chapter 6 Season 2 could be the shortest one for five years, according to leaks

Fortnite Chapter 6 Season 2 could be the shortest one for five years, according to leaks

Fortnite seasons come and go, but all bring with them new challenges and quests, as well as new Battle Passes and opportunities for Epic Games to make money on themed skins.

While these seasons are never tied down to exact lengths, and we have seen various time periods over the years, if leaks are true, then the upcoming Chapter 6 Season 2 could be set to be the shortest Fortnite season in over five years.

Serial leaker HYPEX has posted that C6S2 will last a total of 70 days – for comparison by the time it ends the current season will have run for over 80 days, meaning that players next time will have a fortnight (hmm) less to complete everything they need to do.

A 70 day season last occurred way back in 2019, when the world was a very different place and Season 1 Chapter 8 ran for the same length. Back in those days nobody really had much idea of what to expect from the seasons and this even pre-dates The End Event at the end of Chapter One where the game went offline for a couple of days and people were unsure what was happening.

There doesn’t seem to be anything quite as dramatic planned for the forthcoming seasons in Chapter 6. While this is all unconfirmed at this stage and, like all leaks could turn out to be nonsense, it will be interesting to see the reasons people come up with for the shorter season. The Battle Pass will probably need to be altered to allow quicker progression and players will be keen to learn if 70-day seasons will become the norm or whether future seasons will return to a longer timespan.

Whatever else Epic has in store, we know that virtual pop star Hatsune Miku is going to play a role, being set to headline the next Fortnite Festival.

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Paul McNally
Gaming Editor

Paul McNally has been around consoles and computers since his parents bought him a Mattel Intellivision in 1980. He has been a prominent games journalist since the 1990s, spending over a decade as editor of popular print-based video games and computer magazines, including a market-leading PlayStation title published by IDG Media. Having spent time as Head of Communications at a professional sports club and working for high-profile charities such as the National Literacy Trust, he returned as Managing Editor in charge of large US-based technology websites in 2020. Paul has written high-end gaming content for GamePro, Official Australian PlayStation Magazine,…

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