Home Who are you? A game based on real-life UFO investigations is hoping to abduct a little of your interest by using actual UFO experts as advisors

Who are you? A game based on real-life UFO investigations is hoping to abduct a little of your interest by using actual UFO experts as advisors

There is a growing interest in UFOs or UAP’s or whatever the Government would like you to call them now. Sure, they may not be the drones that were seen over cities around the world at the start of the year, but there is a feeling growing among believers that something big is on the horizon. Assuming the Earth hasn’t set on fire before they can make themselves known.

Of course, UFO phenomena have been recorded for decades and there are many examples beyond the obvious such as Roswell that a lot of people will not know about.

Of course, you may likely think this is a load of old nonsense, in which case, you probably don’t want to read on.

Who Are You is based on the disappearance of Amanda, and is set in the 80s, and could be linked to an alien abduction.

Where things get interesting is the number of experts that the devs are working with to get things accurate including a psychologist advisor, to recreate all the real aspects of depression under these circumstances, and a team of researchers in the ufology field. You can read a little about them in the images below

The game is being developed by Hauntng Humans Studio out of Argentina, hence the Argentinian flavor to the UFOlogists. You may not be aware that Argentina has been a hotspot for UFO sightings, so it is perhaps apt that Who Are You is going to be steeped in Argentinian UFO lore.

“Who Are You!?” Episode 1, is set to be released around Q4 2025 on Steam, and if you like being creeped out beyond belief, then there is a demo available now if you really want to believe.

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The ReadWrite Editorial policy involves closely monitoring the gambling and blockchain industries for major developments, new product and brand launches, game releases and other newsworthy events. Editors assign relevant stories to in-house staff writers with expertise in each particular topic area. Before publication, articles go through a rigorous round of editing for accuracy, clarity, and to ensure adherence to ReadWrite's style guidelines.

Paul McNally
Gaming Editor

Paul McNally has been around consoles and computers since his parents bought him a Mattel Intellivision in 1980. He has been a prominent games journalist since the 1990s, spending over a decade as editor of popular print-based video games and computer magazines, including a market-leading PlayStation title published by IDG Media. Having spent time as Head of Communications at a professional sports club and working for high-profile charities such as the National Literacy Trust, he returned as Managing Editor in charge of large US-based technology websites in 2020. Paul has written high-end gaming content for GamePro, Official Australian PlayStation Magazine,…

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