Home Satisfactory Early Access Supporter Pack explained

Satisfactory Early Access Supporter Pack explained

Satisfactory is a game that has been in early access for a number of years now but as of September 2024, we finally have a fully-fledged 1.0 release.

With the game making it over the finishing line, there’s one added extra that many are finding in their games that they haven’t paid for – an Early Access Supporter Pack.

Here, we’ll explain exactly what this is as well as how you can get these extra goodies to show off to your fellow explorers.

Satisfactory Early Access Supporter Pack: Everything you need to know

To be eligible for the Satisfactory Early Access Supporter Pack, you must have purchased the game before its official 1.0 launch.

If you are one of these people, the Pack is actually classed as a DLC item so ensure that you have it downloaded on your Steam account.

After the download is complete, you can head directly to your HUB and equip the full contents of the pack, if you wish.

As for what’s included, you’ll receive some golden cosmetics in the form of Helmet, Build Gun, and Trinket, which some are describing as a reference to an old visual glitch during early access.

If you downloaded the game via Epic, you’re not going to be able to get this Pack at this current time.

Coffee Stain Studio has stated that it knows “who you are and are currently working on getting this sorted”, so everyone who was a backer before the 1.0 release will receive the aforementioned cosmetics.

If you aren’t one of the many that has been playing during the early access period, naturally, you will be missing out on the Pack but since it just contains some fancy-looking gear that doesn’t affect anything in-game, it’s not a huge deal in the grand scheme of things.

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Jacob Woodward
Gaming Journalist

Jacob has been a life-long gamer and tech enthusiast ever since the original Game Boy was placed in his hands at an early age. Due to his passion for the field, writing talent, and a keen eye for SEO, he transitioned from digital marketing into games journalism in 2019. Starting initially as a writer, he rose quickly, becoming not only an Editor but also Interim Managing Editor within the space of 2 years. He has worked with gaming media publications such as GGRecon, The Loadout, Retro Dodo, Insider Gaming, Gfinity, Stealth Optional, Retro Recall, and many more, making him an…

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