Home Farming Simulator – get your hands dirty on the farm, now in VR for the first time

Farming Simulator – get your hands dirty on the farm, now in VR for the first time

The ever-popular Farming Simulator franchise, which had a stellar launch of its latest iteration, Farming Simulator 25 last year, is back already, but this time, like you have never experienced it before – in virtual reality.

Virtual farmers will not only hang out in the cab of their tractor or harvester, they will also get up close and personal with the machines during maintenance: Equipped with an electric impact wrench, they must regularly maintain their machines in the workshop, replace parts, and keep them squeaky-clean through the pleasure of power-washing them in the yard.

Yes, that’s right, the VR, and indeed computer phenom that is power-washing is here in all it’s glory in Farming Simulator VR as well. By the time I have finished those tractors are going to look brand, spanking new.

In addition to farming in the fields, players can also grow various crops in greenhouses. Tomatoes, eggplant, strawberries, and other crops can be picked by hand and placed in crates to be sold.

The game will be available for for Meta Quest and is available to pre-order from today. Giants Software have really put a huge amount of love into the franchise up to now, and we are hoping the transition to VR will be a hugely fun experience when it arrives in around a month’s time.

Farming Simulator VR will be available on Meta Quest 2, Meta Quest 3, Meta Quest 3S, and Meta Quest Pro on February 28th. Visit the official Farming Simulator website for further details and you can also check out the launch trailer below to see a little bit more of what to expect.

Farming Simulator VR Features

● Farming Simulator VR is a brand-new farming experience

● Various field activities & crops to sow and harvest

● Greenhouse farming with more vegetables to choose from

● Real machines by renowned agricultural manufacturers

● Machine maintenance & repair in the workshop

● Additional satisfaction through power-washing

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Paul McNally
Managing Editor

Paul McNally has been around consoles and computers since his parents bought him a Mattel Intellivision in 1980. He has been a prominent games journalist since the 1990s, spending over a decade as editor of popular print-based video games and computer magazines, including a market-leading PlayStation title published by IDG Media. Having spent time as Head of Communications at a professional sports club and working for high-profile charities such as the National Literacy Trust, he returned as Managing Editor in charge of large US-based technology websites in 2020. Paul has written high-end gaming content for GamePro, Official Australian PlayStation Magazine,…