{"id":251696,"date":"2024-01-29T13:49:16","date_gmt":"2024-01-29T21:49:16","guid":{"rendered":"https:\/\/readwrite.com\/?p=251696"},"modified":"2024-01-29T15:07:38","modified_gmt":"2024-01-29T23:07:38","slug":"neversoft-unreleased-call-of-duty-surfaces-on-x","status":"publish","type":"post","link":"https:\/\/readwrite.com\/neversoft-unreleased-call-of-duty-information-released-on-x\/","title":{"rendered":"Neversoft: unreleased Call of Duty surfaces on X"},"content":{"rendered":"

Gameplay of an unreleased\u00a0Call of Duty<\/a> title, codenamed NX1 shows a moon-based firefight from legendary gaming studio Neversoft\/Activision.<\/p>\n

Details have emerged online, including a YouTube video of gameplay<\/a> in progress that shows the frames per second (FPS) and other performance indicators used by developers when crafting a game.<\/p>\n

Gameplay confirmed<\/h2>\n

Brian Bright would play a huge part in the evolution of Neversoft with his work on Tony Hawk\u2019s Pro Skater and, latterly, the\u00a0Call of Duty<\/a> series for Infinity Ward.<\/p>\n

Bright responded to the recently released materials on X (formerly Twitter);<\/p>\n

\n

This was NX1, after IW imploded and split into Respawn Neversoft pivoted from Guitar Hero to make a futuristic COD game. This mission was on the moon, some experiments with low g and was really about the team learning the engine. We were making GH games on our THPS engine prior.<\/p>\n

— Brian Bright (@BrianBright) January 28, 2024<\/a><\/p><\/blockquote>\n